We continue our work here as host migration can still cause issues.
Fixed issue with multiplayer clients being unable to hunt Geese.
Integrity is now reduced per shot, no longer per pellet.
Damage and integrity has been reworked on all shotguns.
Pellets now move with deviations in velocity.
Hitlist displays how many pellets hit the target in brackets.
Shotgun hits now group up and display all pellets that hit the target.
Updated the Antler Rattler description to include affected species.
Various improvements to first person and animal animations.
Added new, clearer descriptions for blood splatter.
Improvements to path-finding for all animals on all reserves.
Various updates to existing missions where sometimes there would be no animals in the mission area or the required scoring didn’t match shown objective.
Equipment is no longer holstered when exiting ATV.
Updated story missions in Medved Taiga to use waypoints.
The loadout when starting a new game has been updated to include more items (these items have no level requirement anymore and some are available for free for returning players).
Increased limit of deployable tents per map from 8 to 16.
Consecutive Harvest bonus no longer affects score (but does affect XP and money in the same way as before).